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Ontario, Canada       paul@uncubeddesigns.com

Husky

poster mockup

  • Husky Injection Molding

    Company

  • Manufacturing

    Industry

  • Branding / Design / Web

    Area

  • 2019

    Date

husky

The largest brand-name supplier of injection molding equipment to the plastics industry. A comprehensive range of equipment including machines, molds, hot runners, auxiliaries and integrated systems to provide solutions for medical, beverage, packaging and consumer product markets.

The Mission

Re-establish the brand within the industry.

A revamp of the brand perception. This includes both internal and external assets. A process that consisted of interview and data gathering, strategic and creative alignment amoungst the company and CEO and an updated approach to marketing, lead generation, scoring, channel optimization and execution.

Branding

Putting a human element behind the technology.

While many of the players in this industry rely on showcasing their technology and product efficiencies, we made a pivot to focus on the leading technology and engineering that were developed by the people behind the machine. Giving us a chance to adapt our messaging to a bolder tone and solidify a voice that ensures our audience we are the market leader.

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The End Result

Taking on the role of industry dominance and redefining Husky.

Regaining market share in the injection molding industry by adjusting our brand tone as well as embracing new ways to reach audiences via digital channels. Finally, stamping the idea that innovation and engineering comes from the people behind the machine. Confidently stating that “Powered by People” demonstrates passion, resourcefulness and distinctly human traits paired with reliable machines.

View the Complete Brand Guide

In the Wild

stationery HKY

There were elements in the print products that not only had to give the visual element of prestige but to also feel prestigious. That being done with the use of higher quality papers, finishes, packaging, printing, and misc. other external facing assets. It all has to point to a bold feel and industry leader persona.

stationery HKY

Powerpoint decks were one of the top priorities when rebranding Husky. It was important that the sales staff as well as internal associates followed the brand to retain the look and feel of what we trying to achieve. A deck template was created with Husky theme colours, fonts and layouts which applied to graphs and slides layouts.

View the Deck

Social media and its various channels gave us an opportunity to insert Husky in an area they have not ventured. This allowed us to reach a demographic that exceeded their legacy strategies. By also creating a Podcast, it gave us the chance to showcase our knowledge on industry trends and how to combat or embrace them. These proved fruitful, particularly with carousel campaigns and podcast interviews, as it led to quite a few leads and also increased brand awareness during trade show events.

Programs Used Daily

  • InDesign

  • Illustrator

  • PSD

  • Ae

  • PremPro

  • Figma

  • Code


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247ai

poster mockup

  • [24]7.ai

    Company

  • Artificial Intelligence

    Industry

  • Branding / Design / Web

    Area

  • 2023

    Date

An AI company that specializes in chatbot customer experience services for various industries. Combining their technology with human contact centres to build seamless interactions between channel and customer.

The Mission

Increase CX for all digital assets.

A redirection in how resources and infographics were laid out. Implement a standard template that would translate well in both digital and print. To create a uniform illustration style, introduce proper character, paragraph and style guides that follow the brand.

Branding

Finding a new brand identity.

Previous infographics were simply not meeting requirements of stakeholders or customers alike. With a fresh approach to the content by including bright brand colours, uniform illustration style and bite sized content, we were able to achieve an increase in engagement. Particularly on the resources page where we housed all of our digital assets.

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The End Result

A templated structure that covers all aspects of designing digital and print assets going forward.

By putting together a standardized solution within programs inside the Adobe Create Suite, I have set up an efficient and concise way for myself and future designers to follow to keep the brand within its guidelines and have multiple assets look uniform and maintain the look and feel across different collateral.

Programs Used Daily

  • InDesign

  • Illustrator

  • PSD

  • Ae

  • PremPro

  • Figma

 

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Cinema

cinema logo

  • PROJECT

    PROJECT: Cinema responsive website
  • ROLE

    ROLE: Branding, UX Design, UX Researcher
  • DURATION

    DURATION: November 2022 (50 hours)

  • PROJECT VISION

    Conducting user research, scripts, accumulate data, perform competitive audits, create wireframes, branding style sheets, testing, prototyping and iterations.
  • CHALLENGES

    1. Bulk ticket ordering
    2. Design a site that is easy to navigate for all platforms
    3. Provide a seamless & linear user flow between devices

Kickoff

Increase efficiency for customers to order remotely and avoid line-ups.

Our goal was to design a website which provides users an error-free, easy ordering flow with quick and accurate conversion times.

  • What is the product and who is it for?
  • How do we simplify the user experience?
  • Is there a way to keep the user flow consistent between device sizes?
  • What challenges could we face moving forward?
  • Who do we see as our biggest competitors?
  • What ways can we bring confidence to users after conversion?
Usability research was conducted to determine how much time this saves patrons.

Unmoderated research was conducted where participants were given tasks to perform remotely and detail their feelings, thoughts, and processes. We assumed some aspects would be difficult and some would be easy. We were pleased with our results amongst participants.

first aid affinity map

Affinity Map

Meet the Users

  • Persona 1: Matthew

    “Movies are a great way to spend time with friends who like to be out of the house.”

    Name: Matthew Cristie
    Age: 16
    Education: High-School Student
    Hometown: Toronto
    Family: 1 sister, 2 parents
    Occupation: P/T baker


    Goals
    – Pre-order availability
    – Provide offer/discounts
    – Group orders

    Frustrations
    – Long lines
    – Sold-out shows

    Matthew is a 16 year old high school student who wants a quick way of pre-ordering movie tickets for him and his friends before the shows sell out on fridays as well as to skip the lines.

  • Persona 2: Millani

    “Taking my grandkids to the movies is ideal for baby sitting”

    Name: Millani Truss
    Age: 54
    Education: U of T, MBA
    Hometown: Toronto
    Family: husband, 3 grown kids
    Occupation: Retired Banker


    Goals
    – Easy to use online ordering
    – Finding family friendly options for my grandkids

    Frustrations
    – Strollers are hard to navigate through with crowds of people

    A grandmother of a young children who wants a way to choose seating, order movie tickets and easy to read options available to her via online navigation.

Competitive Audit

We looked at several direct and indirect competitors and this provided direction on gaps and opportunities to address with the Cinema website.

The majority of competitors had similar options when checking out tickets online. However navigation through all competitors’ websites proved to be difficult. These are the opportunities we’ve noticed.

  • Simpler navigation
  • Offer seating choices

Preparing the Journey

Overwhelming list of options was a pain point for users, using that knowledge a site map was created.

The goal was to limit the amount of options per page and make them more digestible with the use of layout and flow.


Digital Wireframe

After ideating and drafting some paper wireframes, I created the initial designs for the Cinema website. These designs focused on delivering personalized guidance to make easier choices amoungst all the movies available.
To prepare for usability testing, I created a lo-fi prototype that connected user flow to purchasing tickets.

first aid affinity map


Iterations

These were the main findings uncovered by the usability study:

  • Deciding what option to order in a simpler format
  • Those with vision impairments found some elements too small
  • Creating a user was a little extensive

Mockups 1

Based on the insights from the usability study, I made a change to improve the visibility of the cart when items populate the basket. This allowed users to better see and goto their cart easily.

Mockups 2

To make the user experience less overwhelming, the number of options were reduced on the home page and later added as options in the checkout portion.

High-fidelity prototype

The high-fidelity prototype followed the same user flow as the lo-fi prototype, including design changes made after the usability study.

first aid affinity map


Responsive Design

The designs for screen variation include mobile and desktop. I optimized designs to fit specific user needs of each device and screen size.


first aid affinity map

Style Guide

Dark colours to create a mood movie patrons are familiar with and a complimentary palette came from wanting to express to users the tone of the theatre going experience. AODA compliance with high contrast, labels for interactive elements and an initial focus on the home screen with recommendations to help defind primary tasks for user actions.

First Aid style guide

Takeaways

Our target users shared that the design was intuitive to navigate through, more engaging with the images, and demonstrated a clear visual hierarchy.

I learned that even a small design change can have a huge impact on the user experience. The most important takeaway for me is to always focus on the real needs of the user when coming up with design ideas and solutions.

  • Next Step 01

    Conduct follow-up usability testing of the new website
  • Next Step 02

    Identify any additional areas of need and ideate on new features
Thank you for reviewing the Cinema case study.

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Free to Be

Husky Technologies™

Free To Be

Challenge:
Husky were in the midst of a war on plastics. Being in the plastic injection molding industry, they were trying to find ways of convincing the public that plastic is the safest and most sustainable material compared to aluminum, cartons and glass. Whilst doing that, they also were trying to gain marketshare in the beer space with the objective of converting brewers and bottlers from glass bottles to PET.

heineken
sagres
sycmon
aleraiser
beer pour

Process:

Husky, being a premium brand in the plastic industry, prides itself and focuses a lot of its efforts on emphasizing their technologies, engineering and innovation in their marketing communication.

When trying to reach craft brewers and large players in the beer space, we set out to switch the marketing focus to simply emphasize the the features and benefits of puting beer in PET bottles.

In doing this, the goal was to educate the public that the war on plastic was misunderstood as well as to offer insight and intrigue to brewers and to initiate conversation in switching from glass and cans to PET.

Solution:
Creating beer bottle mock-ups with labels that emphasize the different features and benefits of putting beer in PET.

Introducing the idea in various bottle shapes as well as in different environments to give a better understanding of our message while remaining visually appealing and capturing interest.

beer bottle round
freedom
stag
can

Impact:
My role in this project was strictly design. It was my duty to keep the visuals of this project interesting and was given a significant amount of creative freedom.

I was applauded for the idea of creating mock-ups, producing a landing page, PPT slides, print collateral and emails that ventured away from the usual Husky brand while still keeping within the guidelines.

The copy and tone for this project was Natasha Saladino and she managed to champion these ideas and my vision to the Husky stakeholders and sales staff to further communicate this campaign in the field.

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Direct Image

soccer360

  • Direct Image Media

    Company

  • Publishing

    Industry

  • Print / Design / Web

    Area

  • 2005

    Date

A publishing company that specializes in creating Canada’s largest soccer magazine as well as other misc. marketing assets, such as direct-mail campaigns, trade show material and print related services.

The Mission

To compete and create a world soccer publication suitable for global consumption.

The main challenge, besides competing with other established magazines in the space, was to compete with online resources. It was impossible to report on stats and news so we developed more of a story based publication with a larger format and high quality images where readers can use as posters.

The Design

Kick off to a journey of art direction.

From a design standpoint, the focus was always layout, typography, photography and eyeflow. This was to compliment the stories, round-ups and interviews. The content kept people engaged, the design excited the user to turn the page.

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  • soccer360

  • soccer360

  • soccer360

  • soccer360

  • soccer360

  • soccer360

  • soccer360

  • soccer360

  • soccer360

The End Result

Canada’s premiere world soccer magazine.

With attention to detail, meeting and exceeding deadlines, focus on layout principles and strategic execution, Soccer360 was able to grow in subscriptions month after month as well as see their ad revenue grow along with it. The the expansion into apps and digital publications where rich media was introduced further strengthened the reputation of this publication reaching over 40,000 readers in its first year aquiring subscribers as far away as India and Hungary.

Programs Used Daily

  • InDesign

  • Illustrator

  • PSD


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